Latvia's State Revenue Service (VID) reported that interactive gambling (online gambling) brought in $155.5M (€138.53M) in Latvia for January–September 2026, up 12.9% year on year. After payouts to players, the country's entire gambling market generated $259M (€230.84M at the ECB rate of November 5, 2026), up 5.6%.
Interactive games drove the growth. Their revenue rose 12.9% to $155.5M (€138.53M). The online segment now accounts for 60% of the market, compared with 56.2% a year earlier.
The land-based segment shrank. Revenue from gaming machines fell 4% to $92.4M (€82.29M), and revenue from tables, roulette and card games dropped 3% to $9.1M (€8.13M). Only physical betting revenue grew, up 10.9% to $2.1M (€1.84M).
From January 1, 2026, the tax rate on interactive gambling rose from 12% to 15% of gross gaming revenue (GGR), and on totalizators and betting from 15% to 18%. The fixed tax per gaming machine increased from €6,204 to €7,440 per year.
For online operators, this means turnover is growing faster than the tax burden. The tax is three points higher, yet revenue still added 12.9%. Land-based venues have to pay more for each machine while their revenue falls.
Market growth over nine months (5.6%) was slower than in the first half of the year (6.7%), when the market brought in €150.61M. Interactive segment revenue grew 13.4% back then.

